Box 9
Contains 12 Collections and/or Records:
GameCube Controller, 2001
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
WaveBird Wireless Controller, 2002
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
WaveBird Wireless Controller, 2002
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Nintendo GameCube AC Adapter, 2002
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Mario Party 4 (game case), 2002
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Multi Out AV Cable, undated
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
GameCube Memory Card 251, 2001
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
GameCube Memory Card 251, 2001
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Mad Catz 16x Memory Cube, 2005
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Nintendo GameCube console, 2001
GameCube instruction booklet, 2002
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Nintendo GameCube Precautions Booklet, 2002
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.