Box 3
Contains 17 Collections and/or Records:
Sega Genesis controller, 1989
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Sega Genesis controller, 1989
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Sega Master System controller, c. 1987
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Sega Light Phaser, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Sega 3-D Glasses, 1987
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Sega 3-D Glasses adapter, 1987
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Sega Auto RF Switch, 1980s
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Sega Genesis AC adapter, 1989
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Sega System Instruction Manual, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Sega Light Phaser, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Sega Sports Pad, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.