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CS2110 retroTECH Collection

 Collection
Identifier: RT00029
Content Description

This collection contains software and stories from Georgia Tech's CS2110 course, Computer Organization and Programming. CS2110 offers an introduction to basic computer hardware, machine language, assembly language, and C programming. As part of the course, students create games for the Game Boy Advance. This collection includes selections of the games, as well as oral histories with the student game creators.

Dates: Fall 2018 semester -

CS2261 retroTECH Collection

 Collection
Identifier: RT00030
Content Description This collection contains software and stories from Georgia Tech's CS2261 course, Media Device Architecture. CS2261 covers knowledge related to controlling the interface between hardware and software in media devices, as well as machine-level programming (e.g., in C) to create graphics, generate sound, and support user interaction. As part of the course, students create games for the Game Boy Advance. This collection includes selections of the games, as well as oral histories with the student...
Dates: Fall 2018 semester

Technology Opportunities Analysis retroTECH Oral History Collection

 Collection
Identifier: RT00031
Content Description This collection contains oral histories related to software supporting the Technology Opportunities Analysis approach, which was developed at Georgia Tech by a team led by Dr. Alan L. Porter. The underlying software used in this approach was known as the Technology Opportunities Analysis Knowbot or System, originally coded by Dr. Porter's son Doug Porter. This technology was developed through a university-small business public-private partnership collaboration between Georgia Tech and Search...
Dates: 2018-2019

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College students--Georgia--Atlanta. 2
Video game 2
 
Names
Georgia Institute of Technology. College of Computing 2
Forsyth, Daniel H. 1