Video game
Found in 317 Collections and/or Records:
Football, 1979
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Football Playbook, 1979
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Fun With Numbers, 1977
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Galaxian, 1983
https://atariage.com/software_page.php?SoftwareLabelID=202
Galaxian, 1983
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Game Catalog, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
GameCube instruction booklet, 2002
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
GameCube sales pamphlet, 2002
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
GoldenEye 007, 1997
For more info, see: https://en.wikipedia.org/wiki/GoldenEye_007_(1997_video_game) ; https://www.worldcat.org/title/goldeneye-007/oclc/946726790&referer=brief_results
Golf, 1979
For more info, see: http://www.intvfunhouse.com/games/pga.php ; https://www.worldcat.org/title/pga-golf/oclc/936880218&referer=brief_results
Gorf, 1981
https://atariage.com/software_page.php?SoftwareLabelID=219
Gorf, 1981
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Grand Prix, 1982
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Great Baseball, 1987
For more info, see: https://www.mobygames.com/game/sega-master-system/great-baseball ; https://www.worldcat.org/title/great-baseball/oclc/1026394753&referer=brief_results
Great Baseball, 1987
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Great Baseball (game case), 1987
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Gyromite, 1985
For more info, see: https://www.mobygames.com/game/nes/gyromite ; https://www.worldcat.org/title/gyromite/oclc/870340513&referer=brief_results
Hang On & Safari Hunt, 1986
For more info, see: ;
Hang On & Safari Hunt, 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Hang On & Safari Hunt (game case), 1986
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
HardBall II Manual, 1989
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Hockey, 1979
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Home Run, 1978
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Home Run, 1978
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Human Cannonball, 1978
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Ice Trek, 1983
For more info, see: http://www.intvfunhouse.com/games/ice.php ;
Ice Trek, 1983
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Intellivision - ad catalog, 1982
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Intellivision - console manual, 1978
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Intellivision Game Overlays, undated
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Jet Force Gemini, 1999
For more info, see: https://en.wikipedia.org/wiki/Jet_Force_Gemini ; https://www.worldcat.org/title/jet-force-gemini/oclc/43599487?referer=br&ht=edition
Jet Grind Radio, 2000
For more info, see: https://en.wikipedia.org/wiki/Jet_Set_Radio and https://www.worldcat.org/title/jet-grind-radio/oclc/427417954&referer=brief_results
Jungle Hunt, 1982
https://atariage.com/software_page.php?SoftwareLabelID=256
Kaboom, 1981
https://atariage.com/software_page.php?SoftwareLabelID=257
Kings of the Beach, 1990
For more info, see: https://en.wikipedia.org/wiki/Kings_of_the_Beach ; https://www.worldcat.org/title/kings-of-the-beach-professional-beach-volleyball/oclc/23289899&referer=brief_results
Kool-Aid Man, 1983
For more info, see: http://www.intvfunhouse.com/games/kool.php ; https://www.worldcat.org/title/kool-aid-man/oclc/756590182&referer=brief_results
Las Vegas Poker & Blackjack, 1979
For more info, see: http://www.intvfunhouse.com/games/pbj.php ; https://www.worldcat.org/title/las-vegas-poker-blackjack/oclc/936879031&referer=brief_results
Las Vegas Poker & Blackjack, 1979
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Laser Blast, 1983
https://atariage.com/software_page.php?SoftwareLabelID=270
Laser Blast, 1981
This collection of consoles, games, accessories, documentation, and televisions was assembled by the Georgia Tech Digital Media program (part of the School of Literature, Media, and Communication) to support the study of video games.
Legend of Zelda, 1987
For more info, see: https://en.wikipedia.org/wiki/The_Legend_of_Zelda_(video_game) ; https://www.worldcat.org/title/legend-of-zelda/oclc/17470626&referer=brief_results
Legend of Zelda: A Link to the Past, 1992
For more info, see: https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past ; https://www.worldcat.org/title/legend-of-zelda-a-link-to-the-past/oclc/1127781693&referer=brief_results
Legend of Zelda: Ocarina of Time, 1998
For more info, see: https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Ocarina_of_Time ; https://www.worldcat.org/title/legend-of-zelda-ocarina-of-time/oclc/41151874&referer=brief_results
Life Force, 1988
For more info, see: https://en.wikipedia.org/wiki/Salamander_(video_game)#Nintendo_Entertainment_System ; https://www.worldcat.org/title/life-force/oclc/20483325&referer=brief_results